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Game Design

My Visual Communications class is doing a board game design project. I am struggling to come up with worthy concepts. A classmate found this great this great review of a book on the topic, and I was impressed enough to buy the book in PDF form.

The first bit of advice you get in the book is to maintain a childlike mind during the conceptualizing stage. I don't know if I have a childlike mode that I can shift into. Being a child was pretty awful for me, so I don't normally revisit that part of my life. But I am trying to keep a sense of fun. If I don't find my game concept fun, then nobody else will either.

Any advice from those of you who have designed games? (chadu, I am looking at you.)

Comments

rednikki
Oct. 12th, 2011 04:50 am (UTC)
I haven't designed games, but might I suggest that rather than keeping a childlike mind you keep a Wampeter mind?
fenriss
Oct. 12th, 2011 04:30 pm (UTC)
Excellent idea, hon. That is a mindset I can remember and recapture pretty well.

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