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Game Design

My Visual Communications class is doing a board game design project. I am struggling to come up with worthy concepts. A classmate found this great this great review of a book on the topic, and I was impressed enough to buy the book in PDF form.

The first bit of advice you get in the book is to maintain a childlike mind during the conceptualizing stage. I don't know if I have a childlike mode that I can shift into. Being a child was pretty awful for me, so I don't normally revisit that part of my life. But I am trying to keep a sense of fun. If I don't find my game concept fun, then nobody else will either.

Any advice from those of you who have designed games? (chadu, I am looking at you.)

Comments

fenriss
Oct. 12th, 2011 12:23 am (UTC)
In your case, I'd say go "spooky" or "cooking."

I take that as a very high compliment. Thanks.

Wok star looks amazing! I don't think I have that kind of talent. And, no, I don't think we ever played Lord of the Fries. It also looks cool if... gross. I regret not playing more games now that I have to design one! Fortunately, in class on Thursday we are spending the whole class playing games!

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